starsector fps cap. There are mods for that though. starsector fps cap

 
 There are mods for that thoughstarsector fps cap 2 and a few other small mods

FPS only drops slightly when in the biggest fights with graphics lib mod installed (that mod is a. open "Fractal Softworks\Starsector\starsector-core\data\config\settings. (300~500) 3. It is an abstraction of various factors such as crew fatigue, short-term wear & tear, availability of spare parts, etc. ago. Hope that helps! Just what I was looking for. 91 when fleet DP determined starting points: I found myself using Infernus and Cathedrals as. The start of an abomination, dubbed the "moderately cursed ship pack". I realize that my hardware is quite dated. Starsector (formerly “Starfarer”) is an in-development open-world single-player space-combat, roleplaying, exploration, and economic game. In my experience you can get ~300 points with this setting if you do so which is enough for 6 Astrals. Behold, I have returned to infest your nightmares once again. Game caps at 144 fps even when changing json settings. 2) 32GB. json. r/starsector • 1 mo. Go to settings and basically increase it so you can field more than before but the mechanics are the same, therefore, so will the enemy. sadisticrarve • 2 yr. 2. In any case, I'll email both my save and my mac. For fast, nimble ships that use hit and run tactics, caps are better. Search "maxBattleSize" in settings. However, CPU never seems to consistently stay above 20% utilization on Starsector even though I'm constantly getting 20ish FPS. Another easy solution would be the good old cheat engine. I don't. Go into the game's config file and find the settings for "Easy" mode. Deep Rock Galactic is a 1-4 player co-op-first sci-fi FPS featuring badass space Dwarves, 100% destructible environments, procedurally-generated caves, and endless hordes of alien monsters. 9. You don't have cookie cutter builds because the game isn't strictly about combat. json" look for the "playerMaxLevel":40," value, you can change it to what you want your max level to be. zeonlight78. On the campaign map, if the game is paused after pressing either ESC. For me it is: D:SpieleStarsectorstarsector-coredataconfig. (If you want more industries, need to change the maxIndustries table right above the previous one too) 13. Developer indicates game mostly uses display lists with some VBOs (so !7078 (merged) may help) and that transitions are “just rendering the same things with different transparency, and a black quad over the entire screen”. Starsector doesn't really changes it's performance based on GPU. Bounty Hunt, Colonize, Wage W. 6) windowed. TheThunderhawk • 3 yr. And safe to remove from saves, or change versions, but there are shenanigans caused by changing to a version with a steeper leveling curve. Go to starsector r/starsector. No admin cap boyyyy. In the vmparams file, replace the text "-Xms1536m -Xmx1536m" with the memory you want to allocate to Starsector. If that still isn't enough for you - go to starsector-core/data. But if you're getting huge framerate drops even at the main menu I think this is probably the culprit. 95a. This helps a lot but makes all edges jagged (totally worth it). 2GHz 16gb DDR4 3200MHz I game the game 8gb of RAM. I'm having low fps in game, around 15-25 fps in big battles. . . The total is fixed for every battle, if the enemy has a bigger fleet it gets more and you get less. . 7) 60fps 98% idle. 0 1 Anonymous. 5gb :9 fps, 7gb : 9 fps. Instal console command mod while looking at your moon colony press control+backspace type removedcondition highgravity. 2021. You can even set custom time scaling factors on separate inputs, if you like. - Merch: Discord: Twitch: locate your settings file in your config file (Fractal SoftworksStarsectorstarsector-coredataconfig) and have Notepad++ to open it (cause regular notepad screws up formatting). It gradually decreases the amount of experience required after level 35 for each level up. You manage them via the agent tab in the Intel section. The wiki states that the cap was 10% as of v0. In addition to the size classes, there's also tech classes. Get elite shield modulation & sensors. Really can let you min/max your officers. Let me try this out, I hope it works. I run fleet battle size 1000 too, fps drops to 40 sometimes for a little bit if there are lots of missiles and fighters but its not bad. afaik, bring more ships and have higher leveled officers. – Updated for Starsector 0. All that taken into account, if you still want to destroy enemy colonies you have several options: raid them enough (~10+ times) that they are extremely in the -ves in terms of stability (it will show 0 stability, but will have like a -20 modifier due to recent raids). ago. 7!Fast Engine Rendering - Combat FPS Booster Question. Search for "maxShipsInFleet":30 and change the value from 30 to whatever. Low-tech ships need a certain number of gunboats to keep pushing. My modded game of Starsector keeps popping up and saying memory leak detected. The game ran smoothly through all this at 60 FPS, saving and loading each took less than a second, I could navigate menus as fast as I could push the buttons, didn't have any lag or FPS drops that I could notice, and I could launch the game and be playing within 10-15 seconds: life was good. 9. e. json: High dynamic range display (HDR)GiveMeNews. If you are 10 ships away from fleet cap, only the first 10 ships that would be salvagable will show up as being salvagable after combat. Yes, search for: "maxIndustries": [1,1,1,2,3,3,4,4,4,4], in settings. It solo'ed a standard Medusa due to having superior flux management and better shields. It currently reads: "maxColonySize":6, # maximum size to which a player colony can grow. Upgrading the Starsector local copy of java in the \jre\ director to version 8 will also speed things up, and you're need to do the above again to make sure it's running off the right GPU. When I first load up the game its rock solid at 60 FPS and 57-65% Idle. del-ra. Usually I spend my "preload" period wandering on the empty outer reaches doing planet surveys (stay away from warning beacons!). Here comes the Star Wars mod in the year of 2020. It would probably do fine with removing the extended shields and more cap, but I need more data from fleet engagements against carriers. 4X game features in Starsector. First, make sure you properly modified the file setting the allocated memory for the game. My whole fleet consists entirely of capitals and cruisers (except for a couple of tugs and salvage rigs) with top-notch loadouts. I've tried expanding my battle size but it's stuck at just 240-300 for deplpyments cap. goto starsector core > data > config and look up "maxShipsInFleet". GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. On Linux, it's in the starsector directory. I've grown fond of this combat ring/star type of abomination. . (9,950 names for conventional ships, and 1,000 + 500 for REDACTED ships. Go to starsector r/starsector. 8. Premium Powerups Explore Gaming. • 2 yr. anyone knows what going on my game usually run 40-60 fps but it suddenly drops to 10-15 fps out of nowhere Modded Question/Bug With mods Share Sort by: Best. Tools, guides, and other resources. 04, with an Nvidia GeForce GT 520. Carriers require more deployment points to get space supremacy. Now fully released!Upgrade to Starsector . A ship like the Odyssey has a high high base flux dissipation of 1,000, and a low low shield upkeep factor of only 0. I need to heat my house and I like the massive brawls. It used to be called Starfarer. But somehow after a very large and extended battle, the game slows to 17 FPS and 0% Idle. You should be OK. 2 and a few other small mods. Well, the solution to my car leaking is to just keep adding oil. . Upping this cap will also upping the enemies dp (again the dp ratio). Wanted to play some starsector. This can be changed further in the json settings file. This can be changed further in the json settings file. "vsync":true --------> "vsync":false. For new players, it is highly recommended to play through the in-game tutorials and to read about the Game Mechanics. You may now choose 2 from each category of 5 hullmods rather than having to choose 2 from all 10. For example, "-Xms4096m -Xmx4096m" allocates 4 GB of memory for the game. I like being able to eventually get everything. Spoiler. Key things to remember are that bigger ships cost more to fly around, deploy, and maintain. Beyond the sector adds some end game content. 2. The brawler LP variant. Change the damage modifier from 0. This is 95% because of hyperspace storms. Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of Exile Hollow Knight: Silksong Escape from Tarkov Watch Dogs: Legion. A mod is better though, since you do not have to alt tab to. 96a] ED Shipyards 2. json " "maxIndustries":[1,1,1,2,3,3,4,4,4,4], " Change it to whatever numbers you want. Change the numbers at the end of the lines to what you want. But nevertheless I get better performance with more modern games. If vsync is on anyway, you might want to set vsync:true in settings. 8a. e. I upgraded to a Ryzen 7 2700x, still have the r9 390 and its incredibly smooth. It used to be called Starfarer. Switching to Java 8 seems to solve the issue, Thank you kind sir. Or you can right click the desktop icon and skip a few steps as open file location takes you right to the first file folder. Deep Rock Galactic is a 1-4 player co-op-first sci-fi FPS featuring badass space Dwarves, 100% destructible environments, procedurally-generated caves, and endless hordes of alien monsters. My vram used to cap out at 100% with insane fram drop and such and now it sits at about 20% nicely. NEVER fly the ship "asteroids style" where you control only using WASD: that's only something you do when micromanaging an omnishield. 1. The main purpose of this mod is a performance boost, taking advantage of modern GPU horsepower. I have to rstart the game then. 4) 1080p. trying to kidnap what you rightfully kidnapped. I actually downloaded and custom-modified The two mods "Another Portrait Pack" and "Portrait Pack". Gamma cores are also quite abundant which is why you can sell them to a tritech station commander. Starsector (formerly Starfarer) is an upcoming top-down single-player indie role-playing game developed and published by Fractal Softworks for computers in 2011. 3. Embrace the butt pirate gameplay. When I first load up the game its rock solid at 60 FPS and 57-65% Idle. Hi! Im having issues (vanilla) with my FPS being stuck at max 20fps, both in menu and ingame. So, onto the good stuff along with their default values: "campaignSpeedupMult":2, Increasing the number to X will make the game move X times as fast when you press shift on the map screen. Campaign is very slow, combat is normal. The only way to return to a functional game is saving (takes upwards of five minutes), quitting the game, restarting, loading back in. I obviously downloaded it and started a new save file. SpaceMarine_CR. more shield HP) and improve your ability to inflict burst damage, whereas Vents improve your sustained offense and. Try updating to jre8, assign 8 GB ram. I find building a fleet, 180 DP + a 60 DP Paragon, with a balance mix of Meta build gives the best results. I wonder if the dev will switch to lwjgl 3 and thread it a bit better (MT lighting calcs). I have a 144Hz display. Find the line that starts with "Automated Ship" In that line, replace com. For slow ships that like to stay at the frontline for extended periods of time, vents are better. Sports. The total is fixed for every battle, if the enemy has a bigger fleet it gets more and you get less. Elevate your Starsector gameplay with the SpeedUp 1. json and setting element "devMode":true It can also be toggled in-game by using the Console Commands mod with its devmode command. Memory Leaks are like Car Oil. Once you’re in the config folder you open settings. Dev mode can be activated by editing settings. Click Command at the bottom of the screen and then select Doctrine. To deal with massive fleets i heard somewhere you. It's true. If you ask on the discord they can give you files for that. CryptoGet a few ships to act as glue, bolster your fleet in combat. High HZ slightly reduces population growth and increases maintenance. As an owner and user of a laptop I consider a potatoe, these "specs" make mine look like a high-end rig. json file to allow you to transfer items quickly using the Alt key. You can't just stack every mod on a ship because the mods require some sort of energy to power them like auxiliary thrusters or physical space on the ship like expanded cargo. 3) Win 7 SP1. After max level, it costs twice this, or 10m experience, to get 4 story points, likely spaced at 1 per 2. Right-click your desktop shortcut for Starsector and select "Open file location". ago. json in a notepad editor or similar and then search for maxShipsInFleet. json in a notepad editor or similar and then search for maxShipsInFleet. Actually, I'd argue that it's a waste to put them as administrators, unless you're already over cap. Faction behaviour is also pretty random, factions tend to go to war or make alliances for no rhyme or reason. If you have a good computer you can change the total in settings under "battle size", although the default is 400 and it only goes up to 500 unless you edit config files. The official forum's mod index only lists 4 portrait packs, two of which are straight-up weeb bait and one of which looks like something out of an 80s anime. I do just fine by replacing frigates and destroyers with Fury 's and Falcon (P) 's which have enough speed ( 90 and 95 respectively) and substantially more firepower to. Starsector thread 03/11/20 (Wed) 18:32:241e1e50 16872462 [Last 50 Posts] Didn't see one in the catalog, so thought I'd make a thread since I started playing it again. . Features. Removed soft fleet size limit. If you have the Console command mod you can use the command AddOrdinance [amount you want]. 9a. If you're smart, make a backup of this folder before editing. Find a file called settings. Beware though it increases ordinance points for all ships. "maxShipsInFleet":30, Increase the number. 1a-RC6] Fast Engine Rendering v1. As the title says, so be careful when updating them as for some reason my fps went from 45 to 60 depending if I time sped up, to 5fps whilst orbiting a planet. 95 was like a year ago so I dunno if that's recent. Formerly, known as Starfarer, Starsector was released in 2013. How to Install Mods in Starsector: video link. Voice line sfx from Star Wars Empire at War are property of Petroglyph. Dunno if it's possible. 1 64-bit GTX 980M Intel i7-4710HQ @ 2. 20 or 0. The file where you can do it is in the starsector folder, not anywhere in the data folder though. A guide to fleet composition. ) Find the planet that you want to edit. 0 coins. You can have absurdly large sectors that are extremely dense with starsystems if you completely disable hyperspace storms. json First make a backup. This happens after more than 1 or 2 hours of countinuous play. Colonies were added in version 0. The Mod Pack is broadly compatible with faction mods, Nexerelin, etc. Though it is in-development, you can purchase Starsector now at a discount to gain access to ongoing builds. This is my Mod Pack for Starsector. It used to be called Starfarer. Oh, and I added the mod that exposes the variables for the skills that. The dp ratio cap at 60:40 so that even the losing side can still deploy a reasonable minimum each battle. I get questions all the time across multip. The problem is when you get into the cooler fights like station fights, multiple cap fights etc the game starts to lag real bad if you have a bad graphics card. The performance boost is found by removing CPU load and transferring it to the GPU, which vanilla starsector does not take advantage tremendously. 47K subscribers in the starsector community. There’s the Fleet Size by DP mod that is probably what you want. Further nerfed Hurricane MIRV cooldown from 10 to 15 seconds (vanilla is 5) Open menu Open navigation Go to Reddit Home Clean install of Starsector 0. Tldr; 200=small battles (for shitty laptops), 500=big battles (for big boi PC) Ah, so this. Thoughts and questions on skills in 0. I heard that increasing the RAM allocation on the vmparams file helps with mods, changed that and didn't saw much of a improvement but I don't run any heavy mods anyway. Just wanted to share this horrid thing with someone. Hazard Mining is one that everyone else has mentioned, and for good reason. 5. NEVER fly the ship "asteroids style" where you control only using WASD: that's only something you do when micromanaging an omnishield. 5 GB of memory for the JRE Heap. From my experience running the game on a 3600x it doesn't get too bad until endgame, where it drops off to 30, maybe 20 if there's a lot of fighters, which tbh on the combat side I find good enough, but if you want smooth 1k battle sizes in starsector no pc is gonna work lol, that's just java being java. You can change fps there. It was originally just meant to be a joke to see what I could do, but now I can't stop myself. 2. The performance boost is found by using a single batch call to render plumes in a single operation, avoiding the lengthy frame time that vanilla uses to render engine plumes iteratively with fixed function rendering. Phase-class are strong at 1v1 fights, fewer deployment points gets more advantages. On discord they suggest not to go past 8 (and fall back to 6 if you get issues with 8) but it‘s possible and can help sometimes to go past 8. I have allocated additional RAM (4GB), but it still has this performance. I have done very little over the weekend because it's the weekend, so all you get are these newfangled doodads. Went from a required reboot between battles to playing for 8 hours without much issue. Sports. Smuggler, trader, warlord, planet administrator, etc. 16. (Read 442 times)Raises max player level to 20, 25, 30, or 40, while maintaining a vanilla-like levelling rate and Story Point gain, even at level cap. - open up the settings. Use a ram management tool like Memory Cleaner. starsector-coredataconfigsettings. 9a. 30 - 0. 2D RPG/Trade/Fleet Combat Game. Broad-Kangaroo-2267 • 5 mo. You can then select which mod (s) you want to run with in the launcher. Premium Powerups Explore Gaming. 1 (November 16, 2018): – Fixed certain key-combo misbehavior – Now works when the player isn't piloting a ship – Works in Starsector 0. 8. And the ones I removed, for comparison. 5 GB of memory for the JRE Heap. 1 / 2. While fighting a late game battle I noticed my FPS dropping way down into the 30's so I went into the settings to optimize things a bit. Adds 5,945 thematically-appropriate names to Starsector for the game to use when generating procedural content: 2,925 names for NPCs (i. So. Power on the Deck, releasing the volume up button when you hear the startup chime. ago. I need to heat my house and I like the massive brawls. 0 - 2021-10-12. json. I have done very little over the weekend because it's the weekend, so all you get are these newfangled doodads. The FPS had dropped to 15 on the overworked map, even lower during combat. Though it is in-development, you can purchase Starsector now at a discount to gain access to ongoing builds. When starting a battle, theses points are distributed between you and the enemy for deploying ships, and whoever has the biggest fleet has the most points. I can currently play one or two battles, or do two rounds of colony management before the loss of performance becomes annoying. It's insane how low my fps is going, using basically the same mods in the past version i could get easy 30-60 fps even in large battles with my crappy nootebok But now in this version it's seems that i can't even get up to 20Also some people reported that certain AMD cards have issues with Starsector. Something about the Sindrian Fuel Company - Art by u/miragecomedy. You could change the maximum player level in the Starsector settings file and call it day. - Change Starsector version to 0. r/starsector. Since I downloaded the new update, all the battles I'm in are locked at 30-31 FPS and I know its not my rig. On the other, it means relying on driver developers to provide good support for features that went out of general use around 2003 or so, and that they don't expect any new releases to. I'm surprised that DP are a problem for you though, I basically never run. 96a-RC7] Fleet Size By DP. xedralya. by SubjectDramatic2122. On one hand, that's a good idea, because they're good enough for 2D and they make development simpler. Logged. Bigger ships often reduce your maximum burn which can force you into more battles. Click Command at the bottom of the screen and then select Doctrine. As long as there are not too many fighters it runs at 20 fps+ at max deployment. Open up "campaign. more shield HP) and improve your ability to inflict burst damage, whereas Vents improve your sustained offense and. Note it is really easy to cap on both in early game. Realistic Combat applies damage directly, ignoring the vanilla damage modification system, which vanilla and some mods use. You want to play the game like an FPS seen from above. If i disable it, the game works perfectly, even with other mods. So you can literally order 1 day before the end month is over and it would be ready on the 1st of the next month. When it is halfway on its flux capacity, start surrounding it with faster, nimble cruisers like the heron. DauntlessDuelist. (large fight being my 2 carriers vs 5-10 ships)Whenever I dock somewhere, my fps drops to 4 or 5 when the menu options are fading in, on shop screens, etc. json and set them to however you like. - Disabling Vsync, setting the openGL stuff on the 970 GTX in the control panel. g. If I save the game, restart and load back in, its right back up to 60 FPS and 57-65% Idle, until a little while and a large fight again. or set a max fps limit within the game or video control panel if possible. I decided to download every updated mod in the index for my current play through. I have a potato laptop and a few days ago it was still running starsector at a humble 20-30 fps with about 39 mods and loads around 5-10 mins. There is "More Officer Skills" Mod but it's practically unuseable, because the engine limitation that Starsector have, it's gonna call that mod every time you open an UI, so it's basicly make your game stutter about 3-6 second when you do everything that open an UI like opening Map or Colonies Menu. I remember a time when I started with like 50-60 fps and, after 3 hours of playtime, I was at like 25 fps in hyperspace. Fleet composition changes based on what you are doing. 5. r/starsector. They're 5 DP each, pre built in safety overrides, have midline shields (good), good armor, and two medium ballistics for HMG/ACG. AutomatedRepairUnit. 0. open up nvidia control panel, go into 'add programs', browse, open the starsector folder > jre > bin, and selecting the application named 'java' For nearly 3 years I had actually been using the iGPU to run SS which led me to having 50+ FPS on menu, 20-30 FPS on the open space side of SS, and 14 or below when in combat. Previously in the “Best AAA Games” post, I had explained why space exploration games are getting much-needed attention. Reason being that if you got older graphic card, they can't handle starsector's shader for some reason. Go to starsector r/starsector. If you have the Console command mod you can use the command AddOrdinance [amount you want]. Advertisement Coins. Diable Avionics is a carrier-focused faction with mech-themed fighters, walls of micro-missiles, and striking red ships. Your deployment points you get for a fight are a part of what your fleet in total has (scaling logarithmically I think, so at the beginning its almost your whole fleet). I'm surprised that DP are a problem for you though, I basically never run. You can change fps there. Starsector uses very antiquated ways of rendering graphics. But for the most part. I'm having low fps in game, around 15-25 fps in big battles. Logistics Overhaul is a simple mod that splits the base game's Logistics hullmods into two categories: Logistics and Science (it also adjusts a few things, otherwise). 3. 0 (April 24, 2018): – Initial release I upgraded to a Ryzen 7 2700x, still have the r9 390 and its incredibly smooth. When using mods, just flying around drops me to 21FPS, and when using. Invidia control panel -> program settings -> add -> find the starsector exe in install directory -> 2. I use 20 for no specific reason. Both skills cap the amount saved. You take the role of a space captain seeking fortune and glory however you choose. on Today at 04:26:09 PM Modding Resources. 5m experience. Initial load will drop in 13-15 FPS, but once stabilized it'll reach around 50-54 (drops to 30 when in crowded system). Advertisement Coins. Technically yes, but only after you go beyond the usual limit of 15. Yeah, Blue/XLU were my endgame logistics before I tried ED Shipyard, but with a low ship cap of 30-40 the slots are far more important than the logistics profile, Imo at least.